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The Armoury was a room that was cut from Dungeon Keeper. It boosted a creature's Armour stat after remaining here for a while.[1]

Dene Carter wrote that he didn't know how the boosted stat would be conveyed to players. It is possible that the shield icons seen in a 1996 trailer were in some way related to this.

This room was presumably cut in favour of the Protect Monster/Armour spells.

The function of this room bears no resemblance to the real-life meaning of the word 'armoury', so the room's name is likely a paronomasia.

References[]

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'Keeper, your dungeon is emptier than your head. ' - The Mentor (DK2)
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