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'Your Library is still not functional; you must enlarge it!' - The Mentor (DK2)
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Besieged is one of two levels that can be the 6th level in Dungeon Keeper 2.

"Sweetwater. This land is protected by the valiant Lord Ironhelm. Your minions are currently laying siege to his castle. Choose the location to the West for a frontal assault, or the location to the East for a cunning ambush.

By attacking the front of the castle, you will prevent Lord Ironhelm escaping with the Portal Gem. But temper your bloodlust; smashing down the gates may not be the best way to storm the keep."

— The Mentor, level briefing


Breakdown[]

"Besieged"- Sweetwater
Primary Goal
Attack Lord Ironhelm's castle and pulverise him
Ancillary Goal(s)
Take Lord Ironhelm's minions captive and convert them to your side

Find the hidden passageways that lead to Lord Ironhelm


Red Keeper (Human)
Creature Limit 0
Starting Gold 7500
Starting Forces 4 Mistresses, 3 Goblins, 2 Trolls, 6 Imps, 3 Warlocks
Unable to attract Creatures
May Create or Summon
Imp pickup Skeleton pickup   Horny Icon
Rooms
Lair icon Library2 Icon Medium Treasury Icon Medium   Wooden Bridge Icon Medium Torture Room2 Icon Medium    
Hatchery2 Icon Medium Training Room2 Icon Medium Workshop2 Icon Medium Guard Room Icon Medium Prison2 Icon Medium    
Spells
Createimp2 icon medium Possession icon medium       | Summonhorny-icon-medium2
Thunderbolt icon medium Heal2 icon medium       |  
Traps & Doors
Wooden Door2 Icon Medium     Sentry Trap Icon Medium Fear Trap Icon Medium        
Barricade Icon Medium                


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