Carnage is the 11th level of the Dungeon Keeper 2 campaign and is located in Sparklydell. There are three versions of this mission, from which the player can pick one of. Each version depicts a different difficulty level, as it offers a more or less narrowed starting position to the player. Unique for Dungeon Keeper 2's campaign, the player will face only rival Keepers in "Carnage".

Main ObjectiveEdit

  • Kill all of your rival keepers!


  • vary for each of the three versions

In each version, the player has to fight four other Keepers called Raksha (purple), Morgana (yellow), Kronos (green) and Belial (blue). All of them, except the yellow Keeper, are controlled by relatively aggressive AIs and will also tend to attack each other.

Note: In some versions at least two of the enemy players appear to be allied. Their creatures neither attack each other nor do their Imps claim each other's territory.


For version a):Edit

This section is empty. You can help Dungeon Keeper Wiki by adding to it.

For version b):Edit

This section is empty. You can help Dungeon Keeper Wiki by adding to it.

For version c):Edit

Although the C) variant of "Carnage" is considered to be the most difficult one, it is fairly easy to win. The initiating steps are of vital importance to gain an advantageous position, considering, that all enemies have more opportunities to expand their dungeons, while the player doesn't even begin the game with a Portal to claim. However, he employs a few Salamanders and Mistresses, all around level two and four. They will carry the player through early game.

First of, any narrowed building space should be ignored for now. Instead, the player could carve a way to the northwest side of his Dungeon Heart. The yellow Keeper directly borders him, and is unprepared for assault. Although he owns a Portal, his starting creatures are few and untrained. A wise player takes advantage of this and straightly heads to the yellow Dungeon Heart then taking over his tiny dungeon. The gold around his base keeps the player well supplied for now.

However don't disband your Call to Arms flag as there is no hesitation to be conducted yet! The purple Keeper maintains by far the most developed dungeon of all Keepers on this plane, but has not gathered all his creatures. If the player gives him enough time, he will be almost unbeatable. The purple Keeper borders the dungeon of the former yellow Keeper that now belongs to the player. A Stone Bridge should be built directly from the yellow's destroyed Dungeon Heart to the purple wall northwest. That is where the next, ripe heart is ready for harvest.

The player should ignore the fact that his forces are still in small size. The rush strategy proves to be absolutely valuable when encountering those two Keepers. As the purple Dungeon Heart is attacked directly after the yellow one has been destroyed, the player will face mediocre to almost no resistance at all. Soon as, the purple Keeper has fallen, the player can claim a huge dungeon for himself and has three Portals to muster his growing pool of creatures with (and there is even a fourth one ready to take by just digging a tunnel in the northwest corner).

The last two Keepers, blue and green, should be no problem at all. They feature tiny dungeons, few creatures and are easy to overrun with your forces. There is no pressure any more. When the mission ends is now up to the player alone.

Dk1iconDungeon Keeper
1.Eversmile / 2.Cosyton 3.Waterdream Warm / 4.Flowerhat / 5.Lushmeadow-on-Down / 6.Snuggledell / 7.Wishvale / 8.Tickle / 9.Moonbrush Wood / 10.Nevergrim / 11.Hearth / 12.Elf's Dance / 13.Buffy Oak / 14.Sleepiburgh / 15.Woodly Rhyme / 16.Tulipscent / 17.Mirthshire / 18.Blaise End / 19.Mistle / 20.Skybird Trill / S1.Secret 1 / S2.Secret 2 / S3.Secret 3 / S4.Secret 4 / S5.Secret 5 (Lost Level) / S6.Secret 6 (Full Moon Level)
Dk1iconThe Deeper Dungeons
1.Morkardar / 2.Korros Tor 3.Kari-Mar / 4.Belbata / 5.Caddis Fell / 6.Pladitz / 7.Abbadon / 8.Svatona / 9.Kanasko / 10.Netzcaro / 11.Batezek / 12.Benetzaron / 13.Daka-Gorn / 14.Dixaroc / 15.Belial
Dk1iconDK1 Multiplayer
Mp2p 50.Multiplayer 1 / 51.Multiplayer 2 / 52.Multiplayer 3 / 53.Multiplayer 4 / 54.Multiplayer 5 / 55.River sides / 56.Lava surround / 57.Heroes await / 58.Spaghetti / 59.The N map
Mp3p 60.Multiplayer 6 / 61.Multiplayer 7 / 62.Multiplayer 8 / 63.Multiplayer 9 / 64.Multiplayer 10 / 65.Ring of fire / 66.Lava forever / 67.Four Warlocks / 68.Cosy corners / 69.Unfair one
Mp4p 70.Multiplayer 11 / 71.Multiplayer 12 / 72.Multiplayer 13 / 73.Multiplayer 14 / 74.Multiplayer 15 / 75.Rotator / 76.Central arena / 77.Water around / 78.Your own special / 79.Blitzkrieg
Mp2p 122.DD Multi 1 / 123.DD Multi 2 / 124.DD Multi 3 / 126.DD Multi 4 / 127.DD Multi 5
Mp3p 130.DD Multi 6 / 131.DD Multi 7 / 132.DD Multi 8 / 133.DD Multi 9 / 135.DD Multi 10
Mp4p 145.DD Multi 11 / 146.DD Multi 12 / 147.DD Multi 13 / 149.DD Multi 14 / 150.DD Multi 15

201. Multi Example

Dk2iconDungeon Keeper 2
1.Warcry / 2.Enchantments 3.Greed / 4.Snipers / 5.Fear / 6a.Besieged / 6b.Rout / 7.Caverns / 8.Aftermath / 9.Ambush / 10.Smashing / 11a,b,c.Carnage / 12.Scavenge / 13.Conversion / 14.Reap / 15a.Storm / 15b.Crusade 16.Creep / 17.Angelic / 18.Brotherhood / 19.Interception / 20.Regicide / S1.Golf / S2.Duckshoot / S3.Maze / S4.Bowling / S5. Imp Invasion (New Moon)
Dk2iconPet Dungeons
1.Liberty / 2.Discovery 3.Bottleneck / 4.Recruits / 5.Furnace / 6.Masterpiece / 7.Torment
Dk2iconDK2 Multiplayer/Skirmish
Alcatraz / Bottleneck / Caverns / Circlet / Clover / Frosty's Castle / Frosty's Lair / Frosty's Realm / Furnace Gonzalez / HeroCove / Hopping / Islands / King Of The Hill / No Mans Land / Olympia / Onslaught / Patrol / Platform / Pressure / Siege / Small / Spiral / Swiss Cheese / The Deep End The Pass / TrapTime / U Turn / Warrens
Cut content
Skybird Trill / Level 23
Level 1000 / Eversmile / Single Example
Community content is available under CC-BY-SA unless otherwise noted.