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Chickens are the main source of food for your minions. They are produced in a Hatchery and will randomly walk around it until eaten by a creature. If you slap a chicken, it will explode. They can also explode themselves.[clarification needed]

In Dungeon Keeper, you can force-feed chickens to creatures or prisoners to heal them. Although, like other creatures, they can be picked up and even possessed (although you have no control over its actions), Chickens are not in fact internally creatures, but objects. Possessed chickens cannot be eaten.

In Dungeon Keeper, feeding a creature a chicken heals them for 50 health. Below is a small table detailing how many chickens each creature would need to be fully healed (rounded up).

Comparison Table: Number of Chickens to heal at level 1/10
  Creature   Hatchery Icon Small Level 1     Hatchery Icon Small Level 10  
Wizard-icon Wizard 7 30
Barbarian-icon Barbarian 14 59
Archer-icon Archer 6 25
Monk-icon Monk 7 27
Mountain-dwarf-icon Mountain Dwarf 10 42
Knight-icon Knight 19 79
Avatar-icon Avatar 60 249
Tunneler-icon Tunneller 7 30
Priestess-icon Priestess 6 25
Giant-icon Giant 13 54
Fairy-icon Fairy 3 13
Thief-icon Thief 5 21
Samurai-icon Samurai 14 59
Horned-reaper-icon Horned Reaper 40 166
Skeleton-icon Skeleton 10 42
Troll-icon Troll 9 38
Dragon-icon Dragon 18 75
Demon-spawn-icon Demon Spawn 7 27
Fly-icon Fly 3 13
Dark-mistress-icon Dark Mistress 14 59
Warlock-icon Warlock 7 30
Bile-demon-icon Bile Demon 24 100
Imp-icon Imp 2 7
Beetle-icon Beetle 5 21
Vampire-icon Vampire 16 67
Spider-icon Spider 8 34
Hound-icon Hound 12 50
Ghost-icon Ghost 4 17
Tentacle-icon Tentacle 14 59
Orc-icon Orc 14 59
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