General Information (Dungeon Keeper) Edit
|"The kinkiest of the creatures, one who enjoys pain and inflicting it on others. She has no special job but goes to watch a torture if one is in progress. Slapping her makes her happier and she rushes off to a battle as soon as one starts. An excellent fighter, if quite worrying."|
|— Dungeon Keeper Manual|
Dark Mistresses are fast, powerful creatures that are attracted to dungeons with sufficiently large Torture Chambers. They train quickly, and have access to a dangerous arsenal of spells. Their health is about average, but their ranged attacks are powerful; coupled with their speed, this makes them deceivingly hard to defeat. Given their capabilities, they are relatively cheap to train and maintain, too. When they aren't training, they will amuse themselves with the Torture Chamber. They have a bit better skills in researching and manufacturing than most non-specialised creatures.
Dark Mistresses are unusual in that they are the only creature type that become happier when slapped. In this fashion, it is very easy to please an unhappy Dark Mistress, however they still lose health through slapping. On the other hand, Dark Mistresses are enemies of Samurai converted to their Keeper's cause, and the two will fight to the death if sharing the same Lair.
General Information (Dungeon Keeper 2)Edit
These leather-clad vixens revel in pain and agony. They love to hear the screams of the tortured and are also partial to a bit of pain themselves. Indeed, a couple of turns spent in the Torture Chamber can do wonders for a Mistress’s happiness ratings. A few slaps will also keep her hot and happy.
Thanks to her insatiable (and unwholesome) appetite for pain, a Mistress is more than likely to hurl herself into any combat situation, no matter how ludicrously small her chances. Her deadly scything blades will deal very high damage to the enemy, however, she cannot withstand much damage herself (and her love of pain and battle doesn't help matters) so it would be wise to keep an eye or three on her when she's in battle.
Talking of which, when she has nothing else to do she go to the torture chamber and take a spin on a wheel (or continuously strike the enemies that you dropped in there), or slink off to the training room to practice her sharp and deadly combat techniques in preparation for the next battle, which she is undoubtedly looking forward to.
The Mentor's ThoughtsEdit
|"The Mistress, always eager, serves you well in both pleasure and pain. Ensure her tastes are satisfied and she will prove herself in battle time and again."|
— The Mentor, Campaign Mode (DK2)
|"The Mistress is a fearless fighter, who will strike her foes down with her vicious claws. Battles can be turned quickly to your favour with these vicious ladies on your side."|
— The Mentor, Pet Dungeon Mode (DK2)
- Slapping and torturing can raise a Dark Mistress' happiness.
- In the Training Room, she will often train with other units instead of with the training widges.
- She is as likely to torture herself as to go training.
- Before the major revamp in 1996, Mistresses cost 600 Gold each to purchase.
- If you possess 10 or more mistresses on a map, the Mentor states: "You have an excess of mistresses. There is a word for keepers like you."
- When creatures start dancing, the Mistress does the Macarena.
| ||Beetle · Bile Demon · Mistress · Demon Spawn · Dragon · Fly · Ghost · Hound · Horned Reaper · Imp · Orc · Skeleton · Spider · Tentacle · Troll · Vampire · Warlock|
| ||Bile Demon · Black Knight · Dark Angel · Dark Elf · Dark Mistress · Firefly · Goblin · Horny · Imp · Maiden · Rogue · Salamander · Skeleton · Troll · Vampire · Warlock|
| ||Revenant · Ghoul Hound · Perfidious Yuck|
| ||Chicken · Floating Spirit|
- ↑ Dungeon Keeper 2 Game Manual