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The Dungeon Heart is a room in Dungeon Keeper. The Dungeon Heart is a prebuilt room and the first room you start your Dungeon from. The Dungeon heart represents the Keepers and therefore the players life. If the players Dungeon Heart is destoryed then the player will automatically lose which ever level they are playing. Rival Dungeon Keepers also posses Dungeon Hearts and destroying it will kill the Keeper and cause their territory to revert to an unclaimed state.
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The Dungeon Heart is a room in Dungeon Keeper. The Dungeon Heart is a prebuilt room and the first room you start your Dungeon from. The Dungeon Heart represents the [[Keeper|Keeper's]], and therefore the player's, life. If the player's Dungeon Heart is destoryed then the player will automatically lose whichever level they are playing. Rival Dungeon Keepers also posses Dungeon Hearts and destroying them will kill the Keeper and cause their territory to revert to an unclaimed state.
 
== Dungeon Keeper ==
 
== Dungeon Keeper ==
[[File:Anim920.gif|frame|Dungeon Heart]]The Dungeon Heart is a Keeper's residence and the means of control. In the begining of the level You enter it and exit once you've lost. All your new creatures must check in at the Dungeon Heart to create a lair. They also must check out before they desert your dungeon.
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The Dungeon Heart is a Keeper's residence and the means of control. In the begining of the level You enter it and exit once you've lost. All your new creatures will check in at the Dungeon Heart before they create a lair. They also must check out before they desert your dungeon.
   
 
The Dungeon Heart occupies a 3x3 area.
 
The Dungeon Heart occupies a 3x3 area.
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== Dungeon Keeper 2 ==
 
== Dungeon Keeper 2 ==
   
[[Image:Dungeon_heart.JPG|thumb|The Dungeon Heart from Dungeon Keeper 2]]The Dungeon Heart is the most important room in the dungeon, if this room is destroyed, all your minions will leave the dungeon by the nearest [[portal]], all your [[Imp]]s will die and your mana reserves will disappear. In short; if your Heart is destroyed, you lose.
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The Dungeon Heart is the most important room in the dungeon, if this room is destroyed, all your minions will leave the dungeon by the nearest [[portal]], all your [[Imp]]s will die and your mana reserves will disappear. In short; if your Heart is destroyed, you lose.
   
 
The Dungeon Heart occupies a 5x5 area with outer 16 tiles used as treasury capable of storing 1000 coins per tile. Mana is generated at the Dungeon Heart at the rate of 1 point of mana per tile controlled up to 500 points per cycle.
 
The Dungeon Heart occupies a 5x5 area with outer 16 tiles used as treasury capable of storing 1000 coins per tile. Mana is generated at the Dungeon Heart at the rate of 1 point of mana per tile controlled up to 500 points per cycle.
   
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In multplayer games, if a Keeper's Dungeon Heart is destroyed, what remains can be claimed by other Keepers as another source of Mana.
 
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==Gallery==
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<gallery captionalign="left">
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heart1.png|A Dungeon Heart as seen in Dungeon Keeper
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heart2.png|The Heart as seen through a creature's eyes
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Anim920.gif|A Dungeon Heart beating
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Dungeon heart.JPG|Aerial view of a Dungeon Heart in Dungeon Keeper 2
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DestroyedHeart.png|A destroyed enemy Keeper's Heart.
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</gallery>
   
   

Revision as of 21:44, 11 August 2012

The Dungeon Heart is a room in Dungeon Keeper. The Dungeon Heart is a prebuilt room and the first room you start your Dungeon from. The Dungeon Heart represents the Keeper's, and therefore the player's, life. If the player's Dungeon Heart is destoryed then the player will automatically lose whichever level they are playing. Rival Dungeon Keepers also posses Dungeon Hearts and destroying them will kill the Keeper and cause their territory to revert to an unclaimed state.

Dungeon Keeper

The Dungeon Heart is a Keeper's residence and the means of control. In the begining of the level You enter it and exit once you've lost. All your new creatures will check in at the Dungeon Heart before they create a lair. They also must check out before they desert your dungeon.

The Dungeon Heart occupies a 3x3 area.

Dungeon Keeper 2

The Dungeon Heart is the most important room in the dungeon, if this room is destroyed, all your minions will leave the dungeon by the nearest portal, all your Imps will die and your mana reserves will disappear. In short; if your Heart is destroyed, you lose.

The Dungeon Heart occupies a 5x5 area with outer 16 tiles used as treasury capable of storing 1000 coins per tile. Mana is generated at the Dungeon Heart at the rate of 1 point of mana per tile controlled up to 500 points per cycle.

In multplayer games, if a Keeper's Dungeon Heart is destroyed, what remains can be claimed by other Keepers as another source of Mana.

Gallery


Icon-stub
'Keeper, your dungeon is emptier than your head. ' - The Mentor (DK2)
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