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{{Expand article}}
[[File:FXLoadScreen.png|right|300px]]'''''Dungeon Keeper FX'', '''or simply '''''KeeperFX''''' (for '''F'''an e'''X'''pansion), is a fan expansion of ''[[Dungeon Keeper]]''. Amongst other things, it supports higher screen resolutions, fixes bugs (including the [[Speed#Level_10_Bug|Level 10 Speed bug]]) adds new campaigns, and modifies the default creature stats. The latest official version is 0.4.6, but development has unofficially continued in ''KeeperFX Unofficial''. The latest versions of ''KeeperFX Unofficial ''revives the [[SoundFont|atmospheric sound effects]] and an unused cutscene of the [[Lord of the Land]] being dragged to the bonus torture room.
 
  +
{{Infobox Game
  +
|image=File:Dungeon Keeper FX load screen.png
  +
|Programmer=Tomasz Lis (mefistotelis)<br />Petter-Hansson<br />Loobinex<br />Adam Plenty<br />([https://github.com/dkfans/keeperfx/graphs/contributors full list])
  +
|Stable = <rss max="1" dateFormat="d F Y">https://keeperfx.net/rss/stable</rss>
  +
|Preview =
  +
|Platform = {{Windows|n}}
  +
}}'''''Dungeon Keeper FX''''' (for '''F'''an e'''X'''pansion), or simply '''''KeeperFX''''', is a fan expansion of ''[[Dungeon Keeper]]''. Amongst other things, it supports higher screen resolutions, fixes [[bugs]] (including the infamous [[Speed#Level_10_Bug|Level 10 Speed bug]]), adds new [[:Category:Fan Campaigns|campaign]]s, and provides a better interface.{{clarify}} ''KeeperFX'' is mostly a standalone game; although it requires files from the original game to run.
   
Main changes in ''KeeperFX'':
+
== Main changes ==
* Works on modern MS Windows versions
+
* Works on modern [[w:c:microsoft:Microsoft Windows|Microsoft Windows]] versions
* Support for higher screen resolutions
+
* Support for [[wikipedia:Graphics display resolution|screen resolution]]s above 640x400
* Additional campaigns to play
+
* Additional [[:Category:Fan Campaigns|campaigns]]
* TCP/IP support for [[DK1 Multiplayer|multiplayer]]
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* [[wikipedia:Internet protocol suite|TCP/IP]] and [[wikipedia:User Datagram Protocol|UDP]] support for [[DK1 Multiplayer|multiplayer]] (though this only supports two players)
  +
* [[SoundFont|Atmospheric sound effects]] work on all systems
* Support for user made levels
 
 
* Many [[Bugs|bug]]-fixes, most notably:
* New level script commands for more complex levels
 
  +
:* The experience level 10 [[Creature Spells|creature spell]] fugacity bug
* More config files you can edit to tweak the units and rules of the game
 
* Fixed bugged out creature stats and abilities
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:* Other bugged out creature stats and [[Creature Spells|abilities]]
  +
:* The bugged [[Barracks]] [[party]] formation
* Improved the ability of AI [[Keeper]]s to manage their dungeons and units
 
  +
:* The [[Word of Power]] spell dealing no damage (however, the damage it deals is still negligible compared to the quantity the spell and the trap are supposed to deal)
* The AI Keepers will now defend their [[Dungeon Heart]]
 
  +
* Variably-sized maps, up to 170x170 slabs.
* AI Keepers can now imprison your units
 
  +
* [[Delta Time]] to separate rendered frames from game [[Turn|turn]]s, making the game much smoother
* {{Workshop|n}}s will no longer fill up with unusable crates
 
  +
* [[File:Wetlands colourful fire Dungeon Keeper FX.gif|thumb|right|Maps can be scripted to generate effects such as these gaily coloured flames and "spells"]]New level [[Dungeon Keeper script language|script]] commands for more complex levels, including (but not limited to):
* Made the {{Barracks|n}} room work as intended
 
  +
:* Effect generation
* Many small [[Bugs|bug]]-fixes
 
  +
:* [[Terrain]] manipulation
  +
:* Sound effects and speech playback
  +
:* [[Dungeon Heart]] manipulation
  +
:* Revealing and hiding parts of the map
  +
:* Advanced [[Timer (mechanic)|timer]] and flag manipulation
  +
{{clear|right}}
  +
* <gallery position=right type="slideshow">
  +
Claiming Claimed Path in possession Dungeon Keeper FX.gif|Claiming [[Claimed Path]]
  +
Claiming room in possession Dungeon Keeper FX.gif|Claiming [[Rooms|room]]s
  +
Reinforcing a wall in possession Dungeon Keeper FX.gif|[[Reinforced Wall|Reinforcing]] [[Earth|wall]]s
  +
Dragging thing in possession Dungeon Keeper FX.gif|Dragging and depositing things
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Collecting and depositing gold in possession Dungeon Keeper FX.gif|Collecting and depositing [[gold]]
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First-person Sight Dungeon Keeper.gif|Sight makes enemies visible
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</gallery>[[Possess Creature]] improvements:
  +
:* Ability to specify where to [[Teleport|teleport]] in possession
  +
:* Spell icons in possession to show which spells you are affected by
  +
:* The [[Sight]] spell actually makes creatures visible in possession
  +
:* Ability to do things with an [[Imp]] that were previously impossible in possession.
  +
{{clear|right}}
  +
:* Increased view distance:
  +
<center>
  +
{{Table
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| type = class="wikitable"
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| titlestyle = font-variant:small-caps;
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| colheaders = Original !! KeeperFX
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| row1 = [[File:Possession_view_distance_Dungeon_Keeper.png|320px]] {{!!}} [[File:Possession_view_distance_Dungeon_Keeper FX.png|320px]]
  +
}}
  +
</center>
  +
* Quality of life improvements:
  +
[[File:Click-and-drag building Dungeon Keeper FX.gif|thumb|right|Clicking and dragging a room blueprint]]
  +
:* Quickly build rooms, such as by clicking and dragging its blueprint
  +
:* Zoom in and out using the mouse wheel
  +
{{clear|right}}
  +
* Other, miscellaneous improvements, such as:
  +
:* Unused [[Mentor]] speeches are used where appropriate
  +
:* Ability to play the [[soundtrack]] without having the CD inserted
 
:* More config files you can edit to tweak the units and rules of the game
 
:* Improved the ability of [[wikipedia:Artificial intelligence in video games|AI]] [[Keeper]]s to manage their dungeons and units
 
:* The AI Keepers will now defend their [[Dungeon Heart]]
 
:* AI Keepers can now [[Prison|imprison]] your units
 
:* [[Workshop]]s will no longer fill up with unusable crates
  +
:* Increased zoom limit (it's now enough for a panoptic view of a standard 85x85 map)
  +
<center>
  +
{{Table
  +
| type = class="wikitable"
  +
| titlestyle = font-variant:small-caps;
  +
| colheaders = Original !! KeeperFX
  +
| row1 = [[File:Maximum zoom out Dungeon Keeper.png|320px]] {{!!}} [[File:Panoptic zoom Dungeon Keeper FX.png|320px]]
  +
}}
  +
</center>
 
== Releases ==
  +
New releases are announced on ''[[Keeper Klan]]''. For a time, there were two editions: Official and Unofficial. The 'Unofficial' edition has been discontinued since version 0.4.8 and merged into the official branch. This was because the original developer, mefistotelis, left the project after version 0.4.6 was released and does not plan to return. Development has been taken over by Loobinex and a few others. A full list of contributors can be found [https://github.com/dkfans/keeperfx/graphs/contributors here].
   
  +
Version 1.0 was released on 10 November 2023.<ref>{{cite web|url=https://keeperfx.net/news/11/2023-11-10/keeperfx-100-has-been-released|title=KeeperFX 1.0.0 has been released!|date=10 November 2023|accessdate=14 November 2023|work=KeeperFX}}</ref> It was hailed by the video gaming media as a significant milestone in its development.<ref>{{cite web|url=https://www.rockpapershotgun.com/a-fifteen-year-open-source-effort-to-remake-dungeon-keeper-just-hit-10|title=A fifteen year open source effort to remake Dungeon Keeper just hit 1.0|work=Rockk, Paper, Shotgun|author=Graham Smith|date=11 November 2023|accessdate=14 November 2023}}</ref><ref>{{cite web|url=https://www.pcgamer.com/ea-might-not-care-about-dungeon-keeper-anymore-but-this-open-source-4k-remake-spent-15-years-in-the-making-to-reach-version-10/|title=EA might not care about Dungeon Keeper anymore, but this open-source 4K remake spent 15 years in the making to reach version 1.0|author=Rick Lane|date=13 November 2023|work=PC Gamer|accessdate=14 November 2023}}</ref><ref>{{cite web|url=https://www.nag.co.za/2023/11/13/keeperfx-is-the-modern-dungeon-keeper-game-weve-been-waiting-for/|title=KeeperFX is the Modern Dungeon Keeper Game We’ve Been Waiting For|author=Cody Nery Thomson|date=13 November 2023|work=Nag magazine|accessdate=14 November 2023}}</ref><ref>{{cite web|url=https://bnn.network/arts/video-gaming/unofficial-remake-of-dungeon-keeper-stirs-nostalgia-and-expectations-among-gamers/|title=Unofficial Remake of Dungeon Keeper Stirs Nostalgia and Expectations Among Gamers|author=Salman Khan|date=13 November 2023|work=BNN|accessdate=14 November 2023}}</ref><ref>{{cite web|url=https://www.timeextension.com/news/2023/11/after-15-years-the-dungeon-keeper-fan-remake-keeperfx-has-hit-1-0|title=After 15 Years, The Dungeon Keeper Fan Remake 'KeeperFX' Has Hit 1.0|date=13 November 2023|author=Jack Yarwood|work=Time Extension|accessdate=14 November 2023}}</ref><ref>{{cite web|url=https://80.lv/articles/exciting-update-dungeon-keeper-s-fan-remake-reaches-1-0-after-15-years/|title=Exciting Update: Dungeon Keeper's Fan Remake Reaches 1.0 After 15 Years|author=Terri Mills|date=14 November 2023|work=80 Level|accessdate=14 November 2023}}</ref>
== Gallery ==
 
  +
<gallery>
 
  +
== Launcher program ==
HornyBW.JPG|Background of the launcher (actually a visualisation for ''[[w:c:blackandwhite:Black & White|Black & White]]''<ref>Molyneux, Peter (13 June 2001). "[http://www.gamasutra.com/view/feature/3067/postmortem_lionhead_studios_.php?print=1 Postmortem: Lionhead Studios' Black & White]". Gamasutra. Retrieved 25 August 2019.</ref><ref>James Leach; Christian Bravery (2001). The Making of Black & White. p. 16. Prima Games. ISBN 978-0-7615-3625-3.</ref>)
 
  +
{{Infobox Software
</gallery>
 
  +
|Image=Dungeon Keeper FX launcher.png
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|Title=KeeperFX Launcher
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|Released=
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|OperatingSystems={{Windows|n}}
  +
|Developers=
  +
|AvailableIn={{flags|en-gb|}}English
  +
}}''KeeperFX'' comes with a discrete launcher program, which enables players to install, configure, and run the game.
  +
{{clear|right}}
  +
=== Trivia===
 
*The background of the launcher is actually an early visualisation for [[w:c:fable:Lionhead Studios|Lionhead Studios]]' ''[[w:c:blackandwhite:Black & White|Black & White]]''.<ref>{{cite web|author=Peter Molyneux|date=13 June 2001|url=http://www.gamasutra.com/view/feature/3067/postmortem_lionhead_studios_.php?print=1|title=Postmortem: Lionhead Studios' Black & White|work=Gamasutra|accessdate=26 September 2022|archiveurl=https://web.archive.org/web/20220515032611/http://www.gamasutra.com/view/feature/3067/postmortem_lionhead_studios_.php?print=1|archivedate=15 May 2022}}</ref><ref>{{cite book|author=James Leach; Christian Bravery|date=2001|title=The Making of Black & White|page=16|publosher=Prima Games|isbn=978-0-7615-3625-3}}</ref>
  +
{{clear|right}}
  +
  +
== KeeperFX tools ==
  +
{{for|a comprehensive list of tools for Dungeon Keeper in general|Dungeon Keeper tools}}
  +
These tools were made specifically for ''KeeperFX'' or feature ''KeeperFX''-specific functionality:
  +
  +
<ul>
  +
<li>[[Unearth]]</li>
  +
<li>[[Dungeon_Keeper_tools#KeeperFX_Creature_Editor|KeeperFX Creature Editor]]</li>
  +
<li>[[Dungeon_Keeper_tools#Dungeon_Keeper_String_Editor|Dungeon Keeper String Editor]]</li>
  +
<li>[[Dungeon_Keeper_tools#Dungeon_Keeper_level_previewer|Dungeon Keeper level previewer]]</li>
  +
<li>[[Dungeon_Keeper_tools#CreatureMaker|CreatureMaker]]</li>
  +
<li>[[ImpLauncher]]</li>
  +
</ul>
  +
  +
== See also ==
  +
*''[[OpenKeeper]]''
  +
*''[[w:c:bullfrogproductions:CorsixTH|CorsixTH]]'', a similar mod for ''[[w:c:bullfrogproductions:Theme Hospital|Theme Hospital]]''
   
 
== References ==
 
== References ==
  +
{{Reflist}}
<references />
 
   
 
== External Links ==
 
== External Links ==
*[https://lubiki.keeperklan.com/html/dk_keeperfx.php Official site]
+
*[https://keeperfx.net Official site]
*[https://keeperklan.com/forums/52-KeeperFX ''KeeperFX'' forum on Keeper Klan]
+
*[https://lubiki.keeperklan.com/html/dk_keeperfx.php Lubiki site]
  +
*[https://keeperklan.com/forums/52-KeeperFX ''KeeperFX'' forum] on Keeper Klan
 
  +
*[https://github.com/dkfans/keeperfx/wiki ''KeeperFX'' documentation] on GitHub
{{Template:List Of Games}}
 
{{Stub}}
+
{{List Of Games}}
  +
[[Category:Fan Content]]

Latest revision as of 04:09, 8 April 2024

Ambox important orange
'Your Library is still not functional; you must enlarge it!' - The Mentor (DK2)
This article is more than a stub, but still needs expansion. You can help by adding to it.

Dungeon Keeper FX (for Fan eXpansion), or simply KeeperFX, is a fan expansion of Dungeon Keeper. Amongst other things, it supports higher screen resolutions, fixes bugs (including the infamous Level 10 Speed bug), adds new campaigns, and provides a better interface.[clarification needed] KeeperFX is mostly a standalone game; although it requires files from the original game to run.

Main changes[]

  • The experience level 10 creature spell fugacity bug
  • Other bugged out creature stats and abilities
  • The bugged Barracks party formation
  • The Word of Power spell dealing no damage (however, the damage it deals is still negligible compared to the quantity the spell and the trap are supposed to deal)
  • Variably-sized maps, up to 170x170 slabs.
  • Delta Time to separate rendered frames from game turns, making the game much smoother
  • Wetlands colourful fire Dungeon Keeper FX

    Maps can be scripted to generate effects such as these gaily coloured flames and "spells"

    New level script commands for more complex levels, including (but not limited to):
  • Effect generation
  • Terrain manipulation
  • Sound effects and speech playback
  • Dungeon Heart manipulation
  • Revealing and hiding parts of the map
  • Advanced timer and flag manipulation


  • Ability to specify where to teleport in possession
  • Spell icons in possession to show which spells you are affected by
  • The Sight spell actually makes creatures visible in possession
  • Ability to do things with an Imp that were previously impossible in possession.


  • Increased view distance:
Original KeeperFX
Possession view distance Dungeon Keeper Possession view distance Dungeon Keeper FX
  • Quality of life improvements:
Click-and-drag building Dungeon Keeper FX

Clicking and dragging a room blueprint

  • Quickly build rooms, such as by clicking and dragging its blueprint
  • Zoom in and out using the mouse wheel


  • Other, miscellaneous improvements, such as:
  • Unused Mentor speeches are used where appropriate
  • Ability to play the soundtrack without having the CD inserted
  • More config files you can edit to tweak the units and rules of the game
  • Improved the ability of AI Keepers to manage their dungeons and units
  • The AI Keepers will now defend their Dungeon Heart
  • AI Keepers can now imprison your units
  • Workshops will no longer fill up with unusable crates
  • Increased zoom limit (it's now enough for a panoptic view of a standard 85x85 map)
Original KeeperFX
Maximum zoom out Dungeon Keeper Panoptic zoom Dungeon Keeper FX

Releases[]

New releases are announced on Keeper Klan. For a time, there were two editions: Official and Unofficial. The 'Unofficial' edition has been discontinued since version 0.4.8 and merged into the official branch. This was because the original developer, mefistotelis, left the project after version 0.4.6 was released and does not plan to return. Development has been taken over by Loobinex and a few others. A full list of contributors can be found here.

Version 1.0 was released on 10 November 2023.[1] It was hailed by the video gaming media as a significant milestone in its development.[2][3][4][5][6][7]

Launcher program[]

KeeperFX comes with a discrete launcher program, which enables players to install, configure, and run the game.

Trivia[]


KeeperFX tools[]

For a comprehensive list of tools for Dungeon Keeper in general, see Dungeon Keeper tools.

These tools were made specifically for KeeperFX or feature KeeperFX-specific functionality:

See also[]

References[]

  1. KeeperFX 1.0.0 has been released!. KeeperFX (10 November 2023). Retrieved on 14 November 2023.
  2. Graham Smith (11 November 2023). A fifteen year open source effort to remake Dungeon Keeper just hit 1.0. Rockk, Paper, Shotgun. Retrieved on 14 November 2023.
  3. Rick Lane (13 November 2023). EA might not care about Dungeon Keeper anymore, but this open-source 4K remake spent 15 years in the making to reach version 1.0. PC Gamer. Retrieved on 14 November 2023.
  4. Cody Nery Thomson (13 November 2023). KeeperFX is the Modern Dungeon Keeper Game We’ve Been Waiting For. Nag magazine. Retrieved on 14 November 2023.
  5. Salman Khan (13 November 2023). Unofficial Remake of Dungeon Keeper Stirs Nostalgia and Expectations Among Gamers. BNN. Retrieved on 14 November 2023.
  6. Jack Yarwood (13 November 2023). After 15 Years, The Dungeon Keeper Fan Remake 'KeeperFX' Has Hit 1.0. Time Extension. Retrieved on 14 November 2023.
  7. Terri Mills (14 November 2023). Exciting Update: Dungeon Keeper's Fan Remake Reaches 1.0 After 15 Years. 80 Level. Retrieved on 14 November 2023.
  8. Peter Molyneux (13 June 2001). Postmortem: Lionhead Studios' Black & White. Gamasutra. Archived from the original on 15 May 2022. Retrieved on 26 September 2022.
  9. James Leach; Christian Bravery. (2001). The Making of Black & White. p. 16. ISBN 978-0-7615-3625-3.

External Links[]