The Giant is a Hero unit encountered in Dungeon Keeper, Dungeon Keeper 2, and Dungeon Keeper Online.

Dungeon KeeperEdit

"The Giant is slow and lumbering but a large, tough fighter."
Dungeon Keeper Manual

Giants are slow heroes who don´t have any magic abilities beside SpeedMonster Icon Small Speed at level 10. But their strength with their giant cudgel is the second highest of all creatures, only surpassed by the Avatar-icon Avatar and the Horned-reaper-icon Horned Reaper (who are joint strongest). They have average health and quite low defence compared to other creatures, along with poor dexterity but rather high luck.

Capturing Giants is not very popular, because they move so slowly (32, as the Warlock-icon Warlock and Wizard-icon Wizard), which impedes their usefulness in dungeon labour and in being frontline fighters. They train automatically and take a rather low pay, but refuse to research. If they become angry, they may damage the walls before leaving the dungeon.

Combat Statistics Edit

Base Health: 650
Base Strength: 100
Defence: 60
Base Skill: 30
Base Dexterity: 60
Base Luck: 20

See Query for information on Health, Strength, Defence, Skill, Dexterity and Luck.

Tasks and Management Edit

Research Skill none
Manufacturing Skill 2
Training Skill 2
Training Cost 35
Scavenging Skill 2
Scavenging Cost 25
Praying Anger -50 ∕ t
Sleeping Anger -6 ∕ t
Heal Icon Small in Lair +5 ∕ t
Hunger 3Chicken icon tiny ∕ 5000t

Notes Edit

  • As a creature under the Keeper's control, the Giant's slowness is exacerbated by its hunger rate, which is more frequent than for Warlock-icon Warlocks, and it's likely to spend about a quarter of its time just moving between the Hatchery and worksite.

Description (Dungeon Keeper 2)Edit

Giants can be thought of as…well traitors almost. They look like they should be on your side, so let’s correct their error eh? Giants are good at manufacturing and very strong in battle; they are fire proof, immune to Fear and they make excellent soldiers. They are slow, but very intimidating, so once again early on you will need to overpower these beefy beasts with force of numbers, and try and ambush them one at a time. They seem to take special pleasure in squishing your Imps so be careful.

DK2 Giant Cutscene

The Giant seen in a cutscene

They take some time to convert, but are strong warriors and excellent craftsmen when lacking the Bile Demon's fragrant charms or no Portal is available and need to build items. They like to train and manufacturing in the Workshop, or gamble in the Casino if no work or training is available. They seem to get along with all portal creatures, but they hate the Troll. They remain useful minions for the entire Campaign and their wages are acceptable. Giants are also useful in defending the dungeon if lacking the stronger creatures.

They have the same health as Knights and Black Knights, but much less compared to Bile Demons. They will eat 5 chickens, just like Bile Demons and will work in the workshop like them.


  • Giants can walk through lava.
  • Giants are resistant to the Inferno Spell.

The Mentor's ThoughtsEdit

"Giants make useful converts. As well as being formidable in combat, they are extremely adept at manufacturing Workshop items."
The Mentor, Pet Dungeon Mode (DK2)



  1. 巨人 地下城守护者地下城生物之人族生物大全 (Chinese). (31 March 2012). Retrieved on 19 April 2020.
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