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Hopping is a multiplayer and skirmish level in Dungeon Keeper 2.

This unusual map should really be considered more of a standalone mission. It supports two players, who don't normally come into base to base contact, although Giants, Salamanders, and flying creatures can make it into one another's base. As you capture certain objectives on the islands (usually capturing a spell book or Dungeon Special) new land bridges appear to allow you to access the next. The final objective to capture is a Temple in the north, after which a land bridge is created to the hero spawn point, and a large number of Heroes rush the opposing player.

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References[]

  1. Dungeon Keeper 2 : Prima's Official Strategy Guide. p. 253. Rocklin, CA: Prima Games. (1999). ISBN 978-0-7615-1805-1.
  2. ダンジョンキーパー2コンプリートガイドブック. (Japanese). p. 126. Tokyo: Keibunsha. (1999). ISBN 978-4-7669-3293-5.
'Keeper, your dungeon is emptier than your head. ' - The Mentor (DK2)
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