|Appears in||Dungeon Keeper 2|
|Description||Creates a large, heavily-damaging explosion.|
|Spell speech|| |
|Can be powered up||No|
|Damage|| 40 per second|
50 per second (upgraded)
|Time active||8 seconds|
|Castable area||Enemy creatures on your territory|
|"A massive fire explosion that radiates out from the point at which it is cast, causing extensive damage to creatures. Burn baby, burn!"|
|— Dungeon Keeper 2 Manual|
The biggest and best of all your offensive spells. This casts a large boiling mass of flame that boils outwards trapping the unfortunates within its sphere of influence and burning them as they try and flee. Devastatingly damaging, it can kill several weaker enemies at once. The upgrade boils out even further. Be aware though that fire resistant creatures, Giants and Salamanders are immune to this spell.
Inferno is a serious attack spell that can do a LOT of damage to a group. However, it requires a tightly packed group for optimum effectiveness. Cast this spell on the raiding party BEFORE your creatures arrive for defence.
- ↑ 1.0 1.1 Dungeon Keeper 2 : Prima's Official Strategy Guide. p. 102. Rocklin, CA: Prima Games. 1999. ISBN 978-0-7615-1805-1.
| ||Armageddon / Call to Arms / Cave In / Chicken / Conceal Monster / Create Imp / Destroy Walls / Disease / Heal / Hold Audience / Lightning Strike / Must Obey / Possess Creature / Protect Monster / Sight of Evil / Speed Monster|
| ||Call to Arms / Chicken / Create Gold / Create Imp / Heal / Inferno / Possession / Sight of Evil / Summon Horny / Thunderbolt / Tremor / Turncoat|
| ||Time Bomb|