A Keeper spell is one that is cast by the player him/herself or computer players (Keepers), as opposed to their minions (spells cast by creatures are known as creature spells).
Dungeon Keeper[]
- Armageddon
- Call to Arms
- Cave-In
- Chicken
- Conceal Monster
- Create Imp
- Destroy Walls
- Disease
- Heal
- Hold Audience
- Lightning Strike
- Must Obey
- Possess Creature
- Protect Monster
- Sight of Evil
- Speed Monster
- Time Bomb (cut)
- Discipline (cut)
Trivia[]
- The spell incantations were voiced by Dene Carter, and remain unchanged in localisations.
Gallery[]
Dungeon Keeper 2[]
- Create Imp
- Thunderbolt
- Possession
- Heal
- Sight of Evil
- Call to Arms
- Tremor
- Turncoat
- Summon Horny
- Create Gold
- Inferno
- Chicken
Dungeon Keeper Online[]
In addition to Heal, Thunderbolt, Tremor, Call to Arms, Turncoat, Possession, and Create Imp, there are three new spells:
Dungeon Keeper Mobile[]
Spells could be used when attacking enemy dungeons. They could also be used while defending your dungeon in Campaign mode.
Spells cost mana in order to cast them, limiting the number of times you can cast a spell and forcing you to think strategically on when and how to best utilise them. Mana could be replenished over time by tapping on the Dark Library when the potion appears over it (similar to collecting gold and stone). Upgrading your Dark Library would also increase the mana storage you had on hand for casting spells.
You would require a Dark Library before any spells could be accessed. After you completed the tutorial, you would get access to the Bomb Wall and Cluck Off spells.
In order to get new spells, you had to upgrade the Dark Library to certain levels.
To upgrade spell levels, you needed to cast the spell. Each time you clicked the spell icon and cast it, it added 1 experience.
Spells:
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