'Your Library is still not functional; you must enlarge it!' - The Mentor (DK2)
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Level 107 is an unnamed and unused level that was cut from Dungeon Keeper. It is in the 21 May 1997 and 28 May 1997 prototypes.
The objective is to destroy the three enemy Keepers and the Lord of the Land. Despite the limited Creature Pool, defeating the enemy Keepers isn't as hard as it seems if you play your cards right.
The level is included in KeeperFX, in which it is named Krowalocar.
Once they've been defeated, party Two spawns there, also accompanied by a Tunneller.
"Phase 2" begins:
If at least 20000 turns have elapsed, party Three spawns at the hero Dungeon Heart, again accompanied by a Tunneller.
Once defeated, party Four spawns at the hero Dungeon Heart, this time without a Tunneller.
Once defeated, "Phase 3" begins:
If at least 30000 turns have elapsed, party Five spawns at the hero Dungeon Heart, once again accompanied by a Tunneller.
Once they're close to being defeated, party Six spawns at the hero Dungeon Heart, without a Tunneller.
Once defeated, "Phase 4" begins:
Once another 3400 turns have elapsed, party Six, accompanied by a Tunneller|, spawns at the hero Dungeon Heart. They keep spawning every 3400 turns.
Once the three enemy Keepers have been defeated, party Seven spawns at the Hero Dungeon Heart, without a Tunneller.
Once the Knight is killed, you win the level.
Notes[]
↑Very little is known about the CREATURE_INBY command, other than that it's an early version of ADD_CREATURE_TO_POOL, and that it seems to behave a little differently, with levels using it passing values such as 2, 1, and even 0.