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The Lord of the Land is a hero encountered throughout the Dungeon Keeper games. He is a unique unit that stands apart from regular heroes, because he is the 'Lord of the Land' and owns a single piece of land (and a Portal Gem in Dungeon Keeper 2) entrusted to him by the Avatar (DK1) or King Reginald (DK2).

Dungeon Keeper[]

Dungeon Keeper Knight portrait

Lord of the Land Portrait

In the original Dungeon Keeper, the Lord of the Land was not a particular unit as such. Rather, he was a Knight that acts as the Lord of the Land. Despite this, there are 19 named and titled Lords (many of whom seem to be named after Dungeon Keeper developers or other Bullfrog employees):

Dungeon Keeper Knight movement animation

Ingame animation of the Lord of the Land

However, due to in-game naming mechanics, they are not named as such during the actual game.

The game also treats the Avatar as a Lord of the Land. Any creature belonging to the hero player (white) with the LORD property triggers the "Beware, the Lord of the Land approaches!" Mentor message and a speech of his (the lord) when spawning, even if a Lord of the Land is already, or has already been, on the map.

Trivia[]

  • A voice clip will play when the Lord of the Land is entering the map, with him addressing you, the Keeper, and all other Keepers who may be present about how he will drive all evil from his realm. You'll hear one of the following lines being yelled at you in his stentorian voice:[2]
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  • "Your dark days are numbered, evil one!"
  • "We come to rid the world of your evil!"
  • "We shall send you back to the pits, foul one!"
  • "Your reign shall end before this day is done!"
  • "We shall cast you back into the shadows, Keeper!"
  • "Leave us to live our lives in peace!"
  • "In the name of all that is good, we shall defeat you!"
  • "We shall not tolerate your evil presence any longer!"
  • "貴様 (きさま) () はもう () わりだ!"
  • "邪悪 (じゃあく) 者共 (ものども) () 一匹 (いっぴき) (のこ) らず () () ってやる!"
  • "薄汚 (うすぎたな) 奴等 (やつら) () 奈落 (ならく) (そこ) () えてしまえ!"
  • "お (まえ) 支配 (しはい) も、もう () (まで) だ!"
  • "キーパーよ、 (やみ) 住処 (すみか) (かえ) るが () い!"
  • "我々 (われわれ) 平和 (へいわ) 世界 (せかい) () (もど) (ため) () って () た!"
  • " (すべ) ての善良 (ぜんりょう) (もの) () にかけて、貴様 (きさま) () (たお) す!"
  • "邪悪 (じゃあく) 貴様 (きさま) () をもう (ゆる) しては () けん!"
  • Some of them could be captured and converted, whereas in Dungeon Keeper 2, they die instantly and cannot be converted except in modified Skirmish games.
  • Only one Lord (Lady Catherine of Wishvale) is named in-game. The names and titles of the others are revealed in the official strategy guide.
  • In the English version (and likely the French version) at least, the person who voiced the Lord of the Land is the same person who voiced the in-game Mentor. In the English version, this is Dene Carter, one of the game's programmers.

Dungeon Keeper 2[]

Lord of the Land panel icon

Lord of the Land panel icon

In Dungeon Keeper 2, he was created as a fully functional character, with various names applied to him, with 'Antonius' being the weakest, while 'Pureheart' was the strongest. Each Lord of the Land also holds a portal gem. Each of them have to be killed by a Keeper to conquer the Lord's realm and force it into submission. There are 15 lords;

  • Level 1 - Warcry - Smilesville - Antonius - The first lord to be fought. The weakest of the lot.
  • Level 2 - Enchantments - Sing-Song - Darius - The second lord, a more worthy foe than Antonius.
  • Level 3 - Greed - Ramshackle - Avaricious - A greedy lord whose love of gold is his weakness of sheer greed that keeps the land poor.
  • Level 4 - Snipers - Shadygrove - Ludwig - An old warrior (who is also supposed to be overweight but no special character model) who has become a bit paranoid but you gain a chance to snipe him.
  • Level 5 - Fear - Elmshadow - Constantine - A gutless lord who uses his uniquely dark own fear traps as protection in his own keep, Keep Fear.
  • Level 6 - Besieged / Rout - Sweetwater - Ironhelm - A knight who will flee rather than fight if he can.
  • Level 7 - Caverns - Emberglow - Sigmund - A knight with a fiery temper, allied with the Giants who managed to kill Keeper Gormagon.
  • Level 8 - Aftermath - Snapdragon - Titus - A lord with great confidence in his five wizard underlings who did indeed chase away Keeper Dante (presumably alive somehow). King Reginald makes a cameo appearance in the intro. When the player beats the level, it even impresses Horny.
  • Level 9 - Ambush - Silverstream - Voss - Possibly not a native to this land as he was just recently sent here, he is a knight who attempts to escape past the player with the portal gem in hand with an unusually slippery behavior. Beware! The level starts with a flashback to instructions given by King Reginald to Lord Voss. The Lord's original mission was to gather support against an unspecified foe later on. Presumably without endangering himself.
  • Level 10 - Smash - Woodsong - Ronin - This lord was killed by keeper Asmodeus before the player enters the picture but his death seemingly amassed an incredible horde of heroes.
  • Level 11 - Carnage - Sparklydell - Brutus - The lord of Sparklydell was killed by Keeper Morgana before the player arrives.[3] No information is given about him and no remaining structures of him seem to remain in the original release. The land seems to draw rival Keepers like a magnet.
  • Level 12 - Scavenge - Goldenglade - Bramble - Bramble was killed by keeper Malachai, all that remains of his presence are some heroic forces.
  • Level 13 - Conversion - Cherish - No known lord for this region even if he was/is responsible for housing an esoteric Monk order, " The Monks of Cuthbert the thrice Martyred" and has a giant tower fortress corresponding to them on the overworld map. .
  • Level 14 - Reap - Peachtree - Tiberius - The lord of Peachtree, he guards his Mana Vaults well, although he doesn't dare defend them himself.
  • Level 15 - Crusade / Storm - Fluttershine - Volstag - This powerful lord commands a mighty army and lives in a well-guarded fortress. (Sometimes pronounced as Voltstag by the Mentor.) His fate is falling to a Dark Uprising forming in his land, one way or the other. Supposedly Volstag, the Princes, and Keeper Carrion also trigger the social caste of Black Knights to finally abandon good and become evil.
  • Level 16 - Creep - Stonekeep - Pureheart - The King's right-hand man and one of his oldest and closest friends, the final lord to be faced. A worthy adversary. It is said he recently managed to banish Keeper Nemesis from some neighboring land (seemingly Stonekeep but your never see any rival Keeper remains when arriving there)! Pureheart's task is to amass a large army against the player keeper who is secretly infiltrating his giant camp. During this time the Three Princes are sent to stir up support against you in surrounding lands by the King - later seemingly in the region Cherry Blossom.
  • Level 17 - Angelic - Moonshrine - No known lord for this region even if he commanded a hero force trusted with guarding The Unholy Temple, and not just with any force but purple (royal) colored Royal Guards!
  • Level 18 - Brotherhood - Cherry Blossom - No known lord for this region. By this time it is known that the Princes have failed in turning potential minions against you - presumably right here.
  • Level 19 - Interception - Butterscotch - The Three Princes serve as special makeshift lords here. Tristan, Balder, and Felix. If there was any proper stationed lord responsible for this region in the past, it is unknown. Yet again, the level starts with the flashback instructions of King Reginald, unseen.
  • Level 20 - Regicide - Heartland - King Reginald is the final boss. Or is he?

Trivia[]

  • The Skirmish map “Alcatraz” (obtained through patch 1.7) contains two Lords of the Land at the center of the structure guarding two Prisons containing a medley of creatures for each Keeper.
  • When playing a Skirmish or Multiplayer map, the Lord’s and every Lord’s name will always be “Michael”.
  • Prima’s Official Dungeon Keeper 2 Strategy Guide says the Lord of the Land is a Blocker,[4] but the Dungeon Keeper 2 Complete Guide Book says he's a Blitzer.[5]
  • Most of the royal hero characters in the game wear purple cloth.
  • The Lord of the Land uses the same model as the Black Knight, Knight and the Stone Knights.
  • When initially creating the creature itself, before the single player story campaign was ready, the Lord could actually be knocked unconscious and imprisoned, instead of rotting away immediately just to streamline level progression. 

Speculation[]

  • Theoretically Lord Bramble in-universe could have become a Vampire who may have survived the keeper vs keeper feud in the area and left though a portal once Malachai was defeated.
  • A unique voice clip that plays when Volstag is triggered into combat suggests he is either controlled by a Fairy mastermind or perhaps his body is magically puppeteered by one.

Gallery[]

References[]

  1. Prima's Official Guide To Dungeon Keeper Gold Edition. pp. 144-214. Prima Publishing. (1998). ISBN 978-0-7615-1581-4.
  2. ボイス(テキスト起こし) (Japanese). ダンジョンキーパーWiki. Retrieved on 15 September 2021.
  3. The briefing for Carnage mentions Lord Brutus was slain by Morgana.
  4. Dungeon Keeper 2 : Prima's Official Strategy Guide. p. 67. Rocklin, CA: Prima Games. (1999). ISBN 978-0-7615-1805-1.
  5. ダンジョンキーパー2コンプリートガイドブック. (Japanese). p. 62. Tokyo: Keibunsha. (1999). ISBN 978-4-7669-3293-5.

Notes[]

  1. The level intro and outro speeches imply Lady Catherine rules the land but may not be the Knight you fight.
  2. The party containing the Lord of the Land does not appear due to an oversight. This is fixed in Keeper FX.