"Masterpiece," located in Sanddar, is the 6th level of the My Pet Dungeon series in Dungeon Keeper 2. It contains three Portals, eight Mana Vaults, a large block of gem seams, and no fewer than 12 magical items.
The sky's the limit in this Pet Dungeon... or it would be, if you were above ground. There is no room countdown timer; this time, you begin with all rooms and all Keeper spells available. Until you decide to let some Heroes in, the only risk to any of your creatures is a couple of Lightning Traps just outside the Hero-claimed area past the water to the northwest. Don't go there until you have some reasonably strong creatures ready to destroy the traps, and you'll be fine. Just build and build to your heart's content.
Breakdown[]
"Masterpiece"- Sanddar |
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Primary Goal |
Accumulate 50000 points |
Ancillary Goal(s) |
Construct a Temple of 25 or more tiles for extra points
Attract two Dark Angels for extra points |
Red Keeper (Human) | |||||||||||||||||||
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Creature Limit | 25 | ||||||||||||||||||
Starting Gold | 16000 | ||||||||||||||||||
May Attract
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May Create or Summon
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Rooms
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Spells
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Traps & Doors
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References[]
- ↑ Dungeon Keeper 2 : Prima's Official Strategy Guide. p. 271. Rocklin, CA: Prima Games. (1999). ISBN 978-0-7615-1805-1.