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Once every 8 or so minutes, your creatures demand their wage. They will go to a Treasure Room (Dungeon Keeper), or Treasury or the Dungeon Heart (Dungeon Keeper 2) to collect it. If you cannot afford to pay your creatures, they will become unhappy and may leave or defect.

Dungeon Keeper[]

Payday occurs every 10000 turns (at the maximum framerate of 20 fps, that's 8 minutes). In KeeperFX, both this and the framerate can be manually set (the latter up to 60). The Information Panel has a progress bar showing how close it is to the next payday and the total amount due.

Wages by Creature level[]

Each creature type has a base wage at level 1, which increases by 35% of the base value (rounded down) every time they level up:


{
  title: {
    text: 'Percentage of base wage collected'
  },
  tooltip: {
    trigger: 'axis'
  },
  grid: {
    left: '3%',
    right: '4%',
    bottom: '3%',
    containLabel: true
  },
  toolbox: {
    feature: {
      dataView: { show: true, readOnly: true },
      restore: { show: true },
      saveAsImage: { show: true }
    }
  },
  xAxis: {
    name: 'Level',
    type: 'category',
    boundaryGap: false,
    data: ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10']
  },
  yAxis: {
    type: 'value'
  },
  series: [
    {
      name: '%',
      type: 'line',
      data: [100, 135, 170, 205, 240, 275, 310, 345, 380, 415]
    }
  ]
}


That is:

.

The values for each creature are:

Creature Type 1 2 3 4 5 6 7 8 9 10
Archer-icon Archer 60 81 102 123 144 165 186 207 228 249
Avatar-icon Avatar 1200 1620 2040 2460 2880 3300 3720 4140 4560 4980
Barbarian-icon Barbarian 95 128 161 194 228 261 294 327 361 394
Beetle-icon Beetle 18 24 30 36 43 49 55 62 68 74
Bile-demon-icon Bile Demon 98 132 166 200 235 269 303 338 372 406
Dark-mistress-icon Dark Mistress 175 236 297 358 420 481 542 603 665 726
Demon-spawn-icon Demon Spawn 70 94 119 143 168 192 217 241 266 290
Dragon-icon Dragon 350 472 595 717 840 962 1085 1207 1330 1452
Fairy-icon Fairy 59 79 100 120 141 162 182 203 224 244
Fly-icon Fly 5 6 8 10 12 13 15 17 19 20
Ghost-icon Ghost 30 40 51 61 72 82 93 103 114 124
Giant-icon Giant 43 58 73 88 103 118 133 148 163 178
Horned-reaper-icon Horned Reaper 950 1282 1615 1947 2280 2612 2945 3277 3610 3942
Hound-icon Hound 67 90 113 137 160 184 207 231 254 278
Imp-icon Imp 0 0 0 0 0 0 0 0 0 0
Knight-icon Knight 540 729 918 1107 1296 1485 1674 1863 2052 2241
Monk-icon Monk 75 101 127 153 180 206 232 258 285 311
Mountain-dwarf-icon Mountain Dwarf 35 47 59 71 84 96 108 120 133 145
Orc-icon Orc 95 128 161 194 228 261 294 327 361 394
Priestess-icon Priestess 75 101 127 153 180 206 232 258 285 311
Samurai-icon Samurai 195 263 331 399 468 536 604 672 741 809
Skeleton-icon Skeleton 70 94 119 143 168 192 217 241 266 290
Spider-icon Spider 25 33 42 51 60 68 77 86 95 103
Tentacle-icon Tentacle45 60 76 92 108 123 139 155 171 186
Thief-icon Thief577696116136156176196216236
Troll-icon Troll506785102120137155172190207
Tunneler-icon Tunneller506785102120137155172190207
Vampire-icon Vampire750101212751537180020622325258728503112
Warlock-icon Warlock120162204246288330372414456498
Wizard-icon Wizard125168212256300343387431475518


Gallery[]

Dungeon Keeper 2[]

In Dungeon Keeper 2, the Payday countdown timer is represented by the circle around a money symbol next to the quantity of gold displayed at the top of the GUI. Right after payday, the circle is all gold-colored, then it gradually turns black as the next payday approaches. An impending payday is also indicated by the gold quantity flashing between two numbers: a number in gold, which is the player's current gold total, and a negative number in blue (or in red if you have not enough gold), which is the total quantity of wages the player's creatures will collect on the coming payday.

Wages by Creature level[]

Each creature type has a base wage at level 1, then it increases as follows:


{
  title: {
    text: 'Percentage of base wage collected'
  },
  tooltip: {
    trigger: 'axis'
  },
  grid: {
    left: '3%',
    right: '4%',
    bottom: '3%',
    containLabel: true
  },
  toolbox: {
    feature: {
      dataView: { show: true, readOnly: true },
      restore: { show: true },
      saveAsImage: { show: true }
    }
  },
  xAxis: {
    name: 'Level',
    type: 'category',
    boundaryGap: false,
    data: ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10']
  },
  yAxis: {
    type: 'value'
  },
  series: [
    {
      name: '%',
      type: 'line',
      data: [100, 105, 110, 115, 120, 130, 140, 150, 180, 250]
    }
  ]
}


The pay increases by a varying quantity based on level: it increases by 5% of the base wage for each level between 2 and 5, by 10% from level 6 to 8, by 30% at level 9 and 70% at level 10 (rounded down), i.e. for level 2 or above:

,

where

.

The values for each creature are:

Creature Type 1 2 3 4 5 6 7 8 9 10
Bile Demon pickup Bile Demon 600 630 660 690 720 780 840 900 1080 1500
Black Knight-icon Black Knight 750 787 825 862 900 975 1050 1125 1350 1875
Dark Angel-icon Dark Angel 750 787 825 862 900 975 1050 1125 1350 1875
Darkelf Dark Elf 600 630 660 690 720 780 840 900 1080 1500
Dwarf Icon Dwarf 0 0 0 0 0 0 0 0 0 0
Elven Archer Icon Elven Archer 600 630 660 690 720 780 840 900 1080 1500
Fairypickup Fairy 600 630 660 690 720 780 840 900 1080 1500
Firefly Firefly 300 315 330 345 360 390 420 450 540 750
Giant icon Giant 500 525 550 575 600 650 700 750 900 1250
Goblin icon Goblin 500 525 550 575 600 650 700 750 900 1250
Guard Icon Guard 600 630 660 690 720 780 840 900 1080 1500
Knight-icon Knight 750 787 825 862 900 975 1050 1125 1350 1875
Maiden Maiden 750 787 825 862 900 975 1050 1125 1350 1875
Mistress pickup Mistress 600 630 660 690 720 780 840 900 1080 1500
Monkpickup Monk 300 315 330 345 360 390 420 450 540 750
Rogue Rogue 650 682 715 747 780 845 910 975 1170 1625
Royal Guard tiny Royal Guard 750 787 825 862 900 975 1050 1125 1350 1875
Salamander icon Salamander 500 525 550 575 600 650 700 750 900 1250
Skeleton pickup Skeleton 0 0 0 0 0 0 0 0 0 0
Thief icon Thief 750 787 825 862 900 975 1050 1125 1350 1875
Troll pickup Troll 500 525 550 575 600 650 700 750 900 1250
Vampire pickup Vampire 750 787 825 862 900 975 1050 1125 1350 1875
Warlock Warlock 600 630 660 690 720 780 840 900 1080 1500
Wizard icon Wizard750 787 825 862 900 975 1050 1125 1350 1875

Elite Creatures collect half again as much wages as normal creatures do, with the exception of the highest pay grade (Black Knight, Dark Angel, and Vampire) whose base wages are 1075 rather than the 1125 one would expect.

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