|Poison Gas Trap|
|Appears in||Dungeon Keeper, Dungeon Keeper 2|
|Cost (Buy/Sell)|| --/350 (DK1)|
|Number of charges||5 (DK1)|
|Mana upkeep/cost to fire||5/- (DK2)|
|Damages your Creatures?||Yes|
|Workshop size needed||10 tiles (DK1)|
|Time to craft|| 20000 turns (DK1)|
The Poison Gas Trap emits a cloud of toxic gas which drains the health of anything near it. The Gas Trap can be used five times before it needs replacing. You won’t have to put down another trap; your Imps automatically go to the Workshop, take a Gas Trap and restore the old one to full. Remember that the poisoned gas can hurt your own creatures if they inhale it.
To manufacture the Poison Gas Trap, your Workshop must be made up of at least ten squares.
If an imp triggers this trap, it won't be killed instantly. If you are paying close attention you have time to rescue the imp. Once the gas has dissipated, the imp can try to capture the tile again.
Dungeon Keeper 2Edit
Any enemy creature unfortunate enough to walk over a Gas Trap releases a bilious cloud of noxious fumes that envelop a wide area around the trap.
Any creatures caught in this will take damage, except those immune to its effects.
- ↑ Dungeon Keeper Gold Manual, p. 50.
- ↑ ダンジョンキーパー２コンプリートガイドブック (in Japanese). p. 27. Tokyo: Keibunsha. 1999. ISBN 978-4-7669-3293-5.
- ↑ Dungeon Keeper 2 Manual, p. 58.
|Traps and Doors|
| ||Alarm Trap / Boulder Trap / Lava Trap / Lightning Trap / Poison Gas Trap / Word Of Power Trap|
| ||Braced Door / Iron Door / Magic Door / Wooden Door|
| ||Fireball Trap|
|Dungeon Keeper 2|
| ||Alarm Trap / Boulder Trap / Fear Trap / Fireburst Trap / Freeze Trap / Gas Trap / Guard Post / Jack In The Box Trap / Lightning Trap / Sentry Trap / Spike Trap / Trigger Trap|
| ||Barricade / Braced Door / Magic Door / Secret Door / Steel Door / Wooden Door|