Dungeon Keeper Wiki
Dungeon Keeper Wiki

Description[]

The Scavenger Room allows you to steal enemy creatures and turn them to your side. It can also attract new creatures to your dungeon arriving from a Portal Icon Small.png Portal.

After placing a creature into the Scavenger Room, it will begin to dance around the center of the room casting its evil influence around the map. Targets the lowest level creatures of its type (who are the easiest to scavenge anyway) first before looking further afield for other creatures. Creatures can also be scavenged from the Creature Pool, but only if you are under your Creature Limit.

Creatures can only scavenge others of its kind, but having Vampire-icon.gif Vampires in a Scavenger Room facilitates the scavenging of other creatures if there aren't any other Vampires in other Keepers' Scavenger Rooms.[verification needed] Imp-icon.gif Imps, Knight-icon.gif Knights, and Avatar-icon.gif Avatars cannot be scavenged.[1]

The time and money it takes for level 1 creatures to scavenge is as follows:

Creature Time.png Time
(Mins)[Note 1]
Wage.png Cost
Beetle-icon.gif Beetle 18 2750
Bile-demon-icon.gif Bile Demon 18 10,300
Dark-mistress-icon.gif Dark Mistress 6 2850
Demon-spawn-icon.gif Demon Spawn 9 2750
Dragon-icon.gif Dragon 3.5 2400
Fly-icon.gif Fly 18 1375
Ghost-icon.gif Ghost 6 1150
Hound-icon.gif Hound 6 1825
Horned-reaper-icon.gif Horned Reaper 4.5 2575
Orc-icon.gif Orc 9 3450
Skeleton-icon.gif Skeleton 18 5150
Spider-icon.gif Spider 9 2075
Tentacle-icon.gif Tentacle 9 1375
Troll-icon.gif Troll 9 3100
Vampire-icon.gif Vampire 2.5 1075
Warlock-icon.gif Warlock 3.5 1725
Archer-icon.gif Archer 9 1375
Barbarian-icon.gif Barbarian 18 6200
Mountain-dwarf-icon.gif Mountain Dwarf 18 2075
Fairy-icon.gif Fairy 18 1375
Giant-icon.gif Giant 9 4300
Monk-icon.gif Monk 6 1725
Samurai-icon.gif Samurai 6 3450
Thief-icon.gif Thief 9 1375
Tunneler-icon.gif Tunneller 18 3450
Priestess-icon.gif Priestess 620 2300
Wizard-icon.gif Wizard 4.5 2150

[2]

Scavenging ability is cumulative: two creatures of the same experience level are twice as effective as a single one, taking half the time. E.g. Two level 1 Dark-mistress-icon.gif Dark Mistresses take 3 minutes to scavenge, not 6.[1]

Scavenging time and cost non-cumulatively double every three experience levels of the target. E.g. A level 4 creature takes twice as much time and money to scavenge as a level 1, and a level 7 takes three times as much as a level 1, not twice as much as a level 4 (which would be four times as much as a level 1). A level 10 creature takes four times as much as a level 1. The higher the efficiency of a Scavenger Room, the less the time and money expended.[1]

Each creature placed in the room takes up one tile, and each additional creature added, especially of the same type, will greatly increase the chances and speed of your side scavenging a new creature.

Also bear in mind your opponents often can and will try to do the same to you. Creatures held in the Prison Icon Small.png Prison cannot be scavenged, and placing one type of creature inside the Temple Icon Small.png Temple will immunize that creature and 2 others of its kind;[3][verification needed] e.g. if you own 6 Warlock-icon.gif Warlocks and one is being scavenged, placing 2 Warlock-icon.gif Warlocks inside the Temple to pray will protect all of your Warlock-icon.gif Warlocks.

When a creature switches sides and joins the ranks of your minions, it instantly becomes happy as it has a new master. Scavenging creatures consumes a lot of gold, much more than training.

The Scavenger Room is a room filled with flailing eyes chanting "join us", "come with us", and "we will teach you things of evil".

Trivia[]

  • High level creatures can scavenge low level creatures easily and in turn are hard to be scavenged themselves.
  • Imprisoned creatures and those praying in the Temple Icon Small.png Temple cannot be scavenged.
  • When a creature is scavenged, there is a sparkle of the scavenging team's colour where the creature was, and a scavenged team's coloured sparkle in the Scavenger room it is transported to. Unclaimed creatures on the map will appear with a white sparkle.
  • Good anti-scavenging tactics include shielding your creatures by placing them in the Temple Icon Small.png Temple or Prison Icon Small.png Prison, while using SightofEvil Icon Small.png Sight of Evil (if available) to find their Scavenger Rooms and disrupt the creatures inside using spells such as CaveIn Icon Small.png Cave-In or Trap Lightning Small.png Lightning Strike.
  • If you are watching over a creature with the Query tool and they are scavenged, you will still be following them and have information about them, but this does not allow you to see through the Fog of War.
  • The Scavenger Room got its name because a company called Scavenger was taking Bullfrog employees.

Gallery[]

References[]

  1. 1.0 1.1 1.2 Prima's Official Guide To Dungeon Keeper Gold Edition. pp. 120,121. Prima Publishing. (1998). ISBN 978-0-7615-1581-4.
  2. Prima's Official Guide To Dungeon Keeper Gold Edition. p. 36. Prima Publishing. (1998). ISBN 978-0-7615-1581-4.
  3. Prima's Official Guide To Dungeon Keeper Gold Edition. p. 122. Prima Publishing. (1998). ISBN 978-0-7615-1581-4.

Notes[]

  1. At 20 turns per second.


Rooms
Dk1icon.pngDungeon Keeper
Barracks icon tiny.pngBarracks / Bridge icon tiny.pngBridge / Heart icon tiny4.pngDungeon Heart / Graveyard icon tiny.pngGraveyard / Guardpost icon tiny.pngGuard Post / Hatchery icon tiny.pngHatchery / Lair icon tiny.pngLair / Library icon tiny.pngLibrary / Portal icon tiny.pngPortal / Prison icon tiny.pngPrison / Scavengerroom icon tiny.pngScavenger Room / Temple icon tiny.pngTemple / Torturechamber icon tiny.pngTorture Chamber / Trainingroom icon tiny.pngTraining Room / Treasureroom icon tiny.pngTreasure Room / Workshop icon tiny.pngWorkshop
Dk2icon.pngDungeon Keeper 2
Casino-icon-tiny.pngCasino / Combatpit-icon-tiny.pngCombat Pit / Dungeonheart-icon-tiny.pngDungeon Heart / Graveyard-icon-tiny.pngGraveyard / Guardroom-icon-tiny.pngGuard Room / Hatchery-icon-tiny.pngHatchery / Portal-icon-tiny.pngHero Gate / Lair-icon-tiny.pngLair / Library-icon-tiny.pngLibrary / Portal-icon-tiny.pngMercenary Portal / Portal-icon-tiny.pngPortal / Prison-icon-tiny.pngPrison / Stonebridge-icon-tiny.pngStone Bridge / Temple-icon-tiny.pngTemple / Torturechamber-icon-tiny.pngTorture Chamber / Trainingroom-icon-tiny.pngTraining Room / Treasury-icon-tiny.pngTreasury / Woodenbridge-icon-tiny.pngWooden Bridge / Workshop-icon-tiny.pngWorkshop
Dungeon Keeper Online Icon.pngDungeon Keeper Online
Dungeon Keeper Online Alchemy Icon.pngAlchemy Room / Combatpit-icon-tiny.pngArena / Dungeon Keeper Online Brick Wall Icon.pngBrick Wall / Casino-icon-tiny.pngCasino / Graveyard-icon-tiny.pngCemetery / Hatchery-icon-tiny.pngChicken Coop / Dungeon Heart / Dungeon Keeper Online Melting Pot Icon.pngFurnace Room / Guardroom-icon-tiny.pngOutpost / Lair-icon-tiny.pngLair / Library-icon-tiny.pngLibrary / Dungeon Keeper Online Material Warehouse Icon.pngMaterial Warehouse / Creature Portal / Prison-icon-tiny.pngPrison / Stonebridge-icon-tiny.pngStone Bridge / Torturechamber-icon-tiny.pngTorture Chamber / Trainingroom-icon-tiny.pngTraining Room / Treasury-icon-tiny.pngTreasury / Temple-icon-tiny.pngShrine / Woodenbridge-icon-tiny.pngWooden Bridge / World Portal / Workshop-icon-tiny.pngWorkshop
Cut content
Dragon Chamber / Infirmary / Kitchen / Crypt / Hive / Tomb / Summoning Chamber / Parlour