Dungeon Keeper Wiki
Advertisement

The Sentry Trap (DK2), Artillery Trap (DKO), or Cannon Trap (DKM), is a cannon.

Dungeon Keeper 2[]

Sentry Trap art Dungeon Keeper 2

Concept art for what looks like the Sentry Trap

The Sentry Trap is also known as the Magic Missile Trap.[2] It is an automated, rotating cannon that fires at any enemies within its range. It is one of the more basic traps in Dungeon Keeper 2, dealing minimal damage. While single Sentry Traps are ineffective, a battery of them, combined with ways to keep the opponent away (such a Barricades, Freeze or Fear Traps), can be a powerful force.

Despite its minimalistic damage, Sentry Traps have the longest effective range of any buildable trap in the game, and unlike many others, will function until destroyed. The only other ranged trap, the Lightning Trap, has a much lower rate of fire than the sentry trap and is generally less cost-effective in terms of damage unless the opponent is on water. If engaged by a possessed creature, however, the velocity of their projectiles is fairly low and can easily be dodged, especially at long range.

Hero Sentry Trap[]

HeroSentry

A Hero Sentry Trap

Like other traps and doors in Dungeon Keeper 2, there is a hero variant. While functioning the same, the Hero Sentry looks more like a traditional cannon, featuring wheels either side.

Dungeon Keeper Online[]

Artillery Dungeon Keeper Online

Presumably Artillery Traps firing at a target

The Artillery Trap was seemingly the equivalent of Dungeon Keeper 2's Sentry Trap.[3][1]

Dungeon Keeper Mobile[]

Overview[]

Notes[]

  • Fired cannon balls at range.
  • Could fire in multiple directions.
  • Visible trap.
  • Maximum number allowed increased by upgrading the Workshop.
  • Overall maximum available is six at level 10, three of which were available after the tutorial. More became available at higher levels.
  • Fired cannon balls travel until they hit a minion or a wall.
  • Surprisingly, cannon balls passed through rooms, traps, Doors and Reinforcd Walls. However, everything but rooms still blocked Cannon "line of view", so it wouldn't attack targets behind such cover.

Stats[]

Targets Ground
Damage Type Physical
Number of Targets 1 per Direction
Attack Speed 1s
Attack Range 8 Tiles

Traps Available[]

Workshop Traps Added Max Traps
Level 1 2 2
Level 3 2 4
Level 5 2 6
Level 13 2 8
Level 17 2 10
Level 23 2 12
Level 26 1 13
Level 28 1 14
Level 31 1 15

Total amount of traps is 15 as of patch 8.2

Upgrades[]

Level Damage Health Build Time Cost (Stone) Workshop Required
1 12 225 5m 500 Level 1
2 17 340 15m 8,000 Level 1
3 29 480 1h 60k Level 1
4 40 815 2h 275k Level 1
5 48 1,240 4h 900k Level 1
6 56 1,755 8h 2M Level 1
7 64 2,185 16h 4M Level 1
8 70 2,395 1d 4.8M Level 1
9 77 2,580 1d 12h 5.3M Level 1
10 85 2,735 2d 5.5M Level 1
11 92 2,885 2d 12h 12M Dungeon Heart Level 11
12 100 3,055 3d 16M ?
13 107 3,205 4d 20M ?
14 115 3,355 5d 24M ?
15 122 3,505 6d 28M ?
16 130 3,655 7d 32M ?
17 137 3,805 8d 36M ?
18 145 3,955 8d 40M ?
19 152 4105 9d 44M ?
20 160 4255 ? 48M ?
21 166 ‭4,405‬ 10d 52M ?
22 172 4,455 ? 56M ?
23 ? ? 11d 58M ?
24 184 4,855 11d 12h 60M ?
25 194 5,005 12d 62M ?
26 199 5,155 12d 64M ?
27 206 5,305 12d 12H 66M ?
28 213 5,455 13d 70M ?
29 220 5,605 ? M ?
30 226 5,755 14d 76M ?
31 296 6055 30d 300

Dread

Stones

Special:

Large

Damage

Increase

Note - Max level was 31

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 地下城-门与机关 (Chinese). Retrieved on 16 September 2021.
  2. ダンジョンキーパー2コンプリートガイドブック. (Japanese). p. 26. Tokyo: Keibunsha. (1999). ISBN 978-4-7669-3293-5.
  3. 门与机关 (Chinese). Retrieved on 15 April 2020.
Advertisement