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This version of Skybird Trill is the 20th and final level in at least one Dungeon Keeper prototype. The objective is simply to destroy the Blue Keeper; there is no Avatar or any mention of him. This is a strange[editorialising] level with a large body of water in the centre with two Portals and some neutral creatures. There are two hero-controlled areas and an oddly-shaped[editorialising] Prison near Blue's dungeon. Blue has two gem faces, whereas the player's only source of income after depleting the Gold Seam to the East is the Gold and Gem Seams in the cavern towards Blue's dungeon. When you reach the Gems, you will be ambushed by a party consisting of three level 5 Wizards and a level 8 Thief. At first, it may look as if there's barely any room to build anything, but it is, with care, possible to build efficient 5x5 rooms.

This level is included in Dungeon Keeper FX as Skybird Trill 30.

Breakdown[]

Keepers[]

  • Portal Speed: 700 Turns
  • Creature Pool:
Troll     10
Dark Mistress 32
Hound 28
Vampire 9
Bile Demon 15
Warlock 28
Orc 41
Red Keeper (Human)
Creature Limit 40
Starting Gold 22,500
Starting Forces 7 level 1 Imps
May Attract
         
       
May Create or Summon
     
Rooms
Spells
Traps & Doors
 
   
Blue Keeper
Creature Limit 35
Starting Gold 15,500
Starting Forces 4 level 1 and 1 Level 10 Imps
May Attract
         
       
May Create or Summon
     
Rooms
Spells
Traps & Doors
 
   


Dungeon Specials[]

  • Increase Level - Hero cavern to the east. Reaching this will cause a level 6 Fairy to appear in the cavern with the Gem Seam.
  • Reveal Map - Northwest corner towards Blue's dungeon. Reaching this will spawn a party of 6 level 6 Fairies there.

Neutral Creatures[]

  • Three level 4 Demon Spawns and a level 3 Dragon - in the large cavern near the white Prison.

Wandering Heroes[]