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The Spring Trap in Dungeon Keeper expelled enemies from your dungeon by sending them flying through the air. Ghosts and Dragon Whelps, however, simply flew over them, and Immortals were immune to them. Once triggered, they required rearming, which cost gold but was instant. They were not upgradeable, required a level 3 Workshop to access, and took a 1x1 tile.

Notes[]

Stats[]

Targets Ground
Damage Type Physical
No. of Targets 1
Re-arm cost 750 Gold

Traps Available[]

Workshop Traps Added Max Traps
Level 3 1 1
Level 4 1 2
Level 5 2 4
Level 6 2 6
Level 15 1 7
Level 23 2 9
Level 28 2 11
Level 34 1 12

Total number of traps is either 12 or 13 as of patch 8.2

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