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Tickle
DK1 MAP00008
Statistics
Appears in Dungeon Keeper
Level Number 8
Preceded By Wishvale
Followed By Moonbrush Wood
Enemy Keepers 1

Tickle is the 8th level in Dungeon Keeper.

A great fiery river winds its way through this region and separates the factions. As indicated by the picture, some of the gold seams are natural crossings, so acting greedy is both hazardous and rewarding. A party led by the Lord of the Land (Thane Dennis[1]) is supposed to visit when the Blue Keeper and all rogue Heroes are slain, but he doesn't. Your mission here is simply to destroy all opposition.


BreakdownEdit

Warlock-icon Warlock     30
Demon-spawn-icon Demon Spawn 20
Troll-icon Troll 20
Dark-mistress-icon Mistress 20
Fly-icon Fly 10
Bile-demon-icon Bile Demon 10
Orc-icon Orc 10
  • Neutrals
Portal Icon Small Portal
Barbarian-icon (Level 5) x1 - among Hero barbarians
Demon-spawn-icon (Level 3) x5
Hound-icon (Level 7) x2
 ▷ behind gold, east end
  • Specials
Increase Level - cavern, northwest
Locate Hidden World - dungeon, far northeast
Transfer Creature - behind gold, east end


Red Keeper (Human)
Creature Limit 30
Starting Gold 9000
Starting Forces 4 Imps (Level 1)
May Attract
Fly-icon     Demon-spawn-icon Warlock-icon Bile-demon-icon   Troll-icon
Orc-icon Dark-mistress-icon            
May Create or Summon
Imp-icon       Skeleton-icon Ghost-icon   Horned-reaper-icon
Rooms
Treasure Room Icon Small Lair Icon Small Hatchery Icon Small Training Room Icon Small
Library Icon Small Bridge Icon Small Guard Post Icon Small Workshop Icon Small
Prison Icon Small Torture Room Icon Small Barracks Icon Small Temple Icon Small
   
Spells
Possession Icon Small CreateImp Icon Small SightofEvil Icon Small SpeedMonster Icon Small
  CallToArms Icon Small ConcealMonster Icon Small  
  Heal Icon Small Trap Lightning Small ProtectMonster Icon Small
       
Traps & Doors
  Trap Gas Small Trap Lightning Small  
   
Door Wooden Small Door Braced Small Door Iron Small  
Blue Keeper
Creature Limit 27
Starting Gold 9000
Starting Forces 4 Imps (Level 1)
May Attract
Fly-icon     Demon-spawn-icon Warlock-icon Bile-demon-icon   Troll-icon
Orc-icon Dark-mistress-icon            
May Create or Summon
Imp-icon              
Rooms
Treasure Room Icon Small Lair Icon Small Hatchery Icon Small Training Room Icon Small
Library Icon Small Bridge Icon Small Guard Post Icon Small Workshop Icon Small
Prison Icon Small Torture Room Icon Small Barracks Icon Small Temple Icon Small
   
Spells
Possession Icon Small CreateImp Icon Small SightofEvil Icon Small SpeedMonster Icon Small
  CallToArms Icon Small ConcealMonster Icon Small  
  Heal Icon Small Trap Lightning Small ProtectMonster Icon Small
       
Traps & Doors
  Trap Gas Small Trap Lightning Small  
   
Door Wooden Small Door Braced Small Door Iron Small  


HeroesEdit

These Fairies represent a most unusual trap, certainly designed to punish players who dig around willy-nilly without using the SightofEvil Icon Small Sight of Evil spell. They are waiting in ambush behind a gold seam that's taking a suggestive path north of your heart. Unlike a similar group of renegade Fairies seen earlier in Realm 6, these are powered-up with lightning spells and are hovering in safety over lava, making them fatally dangerous to Imps and any low-level creatures you might have attracted so far.
Occupying a lava-bright cavern north of the fairies, this group is a stand-up fight. Likely a programmer's mistake, the seventh Barbarian seems to be exactly your kind of scum— he is a Neutral— and will instantly join the first Keeper to see him and attack his comrades. Back him up!
These three unpartied heroes are supposed to make a grand entrance when all other opponents have been slain or captured, but in the shipped game, no location for them has been designated. Instead, you win the match.

Blue KeeperEdit

The primary source of opposition in Tickle, the Blue Keeper here has a very generous amount of gold slabs in his immediate area. And still he may try to hog the small, center-south seam connecting Red (us) to his own island. This is noteworthy because if both keepers reach it, battle might commence early on. Other than superior geography this keeper is more-or-less evenly matched to Red, with similar initial endowments, research, and construction options.

White DungeonEdit

An ancient structure is located in the northeast corner. At its north end, you have a choice of three Magic Doors. The center one contains the location of one of the hidden realms, Secret 1.

New Dungeon FeaturesEdit

This realm introduces the Temple Icon Small Temple with its accompanying host of applications. The Door Iron Small Iron Door and the Keeper Spells ProtectMonster Icon Small Protect Monster and ConcealMonster Icon Small Conceal Monster may also be developed.

In constructing a Temple and attracting the right minions, we have access to Horned-reaper-icon Horned Reapers for the first time in the campaign (no suggestion of their existence and recipe is made to the player until the next level, however). The AI in the original release of Dungeon Keeper never sacrifices creatures, so Blue will not field these monsters, but since he can build 5x5 rooms, he is the first keeper that will compete with the player for the scarce Bile Demons in the Creature Pool.

MessagesEdit

Briefing Text
"Seek out the one who would be your rival in this region of the underworld. Explain the concept of early retirement to him. On the other hand, string him up. It's in the only language he understands."
Player researches Conceal
"You have researched the power of Invisibility. Cast it on a creature to hide it from enemy eyes."
Player researches Protect
"The Protect Creature spell has been researched at last. Cast it on a creature to increase its toughness."
Player researches Temple
"Researchers have found instructions for building a Temple to the dark gods. Sacrifice creatures in the Temple's pool to receive gifts from these gods. You might have to experiment with the offerings you make. The dark gods are not easy to please."
Player defeats Heroes and Blue Keeper
"That's another enemy successfully written off. The defenceless inhabitants of the land above bow down before your depraved presence. As if that will save them..."

Sound BytesEdit

"Blissfully unaware of the damage protracted war can wreak on their idyllic cluster of homesteads, the villagers of Tickle are pure of heart, and unblemished of face and neck."
— The Mentor, Intro
"Neverdorf. Once a flourishing homestead, now it's a stinking hole in the ground. It will be years before even the hardiest weed grows here again. War, on the other hand, is in full blossom."
— Canon Outro


TriviaEdit

  • This realm's outtro speech file, BAD08.WAV, makes more sense if renamed to BAD07.WAV to correspond with Wishvale. Moonbrush Wood's outro file, BAD09.WAV (Neverdorf), makes more sense renamed to 08 to match up with Tickle. These files are in the game subdirectory \SOUND\ATLAS\.
  • The names for this level in other languages are as follows:
Translations: Tickle
Language Translation
French Rigaut-Le-Haut
Italian Deliziandria
German Herrlich-Hohenbollern
Dutch Pretkerk
Polish Łaskotniki
Czech Šimrov
Swedish KITTLINGE
Russian Тикл
Japanese ティクル
Chinese 欢娱村庄 / 快活国

GalleryEdit

ReferencesEdit

  1. Prima's Official Guide To Dungeon Keeper Gold Edition. p. 170. Prima Publishing. 1998. ISBN 978-0-7615-1581-4.
Levels
Dk1iconDungeon Keeper
1.Eversmile / 2.Cosyton 3.Waterdream Warm / 4.Flowerhat / 5.Lushmeadow-on-Down / 6.Snuggledell / 7.Wishvale / 8.Tickle / 9.Moonbrush Wood / 10.Nevergrim / 11.Hearth / 12.Elf's Dance / 13.Buffy Oak / 14.Sleepiburgh / 15.Woodly Rhyme / 16.Tulipscent / 17.Mirthshire / 18.Blaise End / 19.Mistle / 20.Skybird Trill / S1.Secret 1 / S2.Secret 2 / S3.Secret 3 / S4.Secret 4 / S5.Secret 5 (Lost Level) / S6.Secret 6 (Full Moon Level)
Dk1iconThe Deeper Dungeons
1.Morkardar / 2.Korros Tor 3.Kari-Mar / 4.Belbata / 5.Caddis Fell / 6.Pladitz / 7.Abbadon / 8.Svatona / 9.Kanasko / 10.Netzcaro / 11.Batezek / 12.Benetzaron / 13.Daka-Gorn / 14.Dixaroc / 15.Belial
Dk1iconDK1 Multiplayer
Mp2p 50.Multiplayer 1 / 51.Multiplayer 2 / 52.Multiplayer 3 / 53.Multiplayer 4 / 54.Multiplayer 5 / 55.River sides / 56.Lava surround / 57.Heroes await / 58.Spaghetti / 59.The N map
Mp3p 60.Multiplayer 6 / 61.Multiplayer 7 / 62.Multiplayer 8 / 63.Multiplayer 9 / 64.Multiplayer 10 / 65.Ring of fire / 66.Lava forever / 67.Four Warlocks / 68.Cosy corners / 69.Unfair one
Mp4p 70.Multiplayer 11 / 71.Multiplayer 12 / 72.Multiplayer 13 / 73.Multiplayer 14 / 74.Multiplayer 15 / 75.Rotator / 76.Central arena / 77.Water around / 78.Your own special / 79.Blitzkrieg
Mp2p 122.DD Multi 1 / 123.DD Multi 2 / 124.DD Multi 3 / 126.DD Multi 4 / 127.DD Multi 5
Mp3p 130.DD Multi 6 / 131.DD Multi 7 / 132.DD Multi 8 / 133.DD Multi 9 / 135.DD Multi 10
Mp4p 145.DD Multi 11 / 146.DD Multi 12 / 147.DD Multi 13 / 149.DD Multi 14 / 150.DD Multi 15

201. Multi Example

Dk2iconDungeon Keeper 2
1.Warcry / 2.Enchantments 3.Greed / 4.Snipers / 5.Fear / 6a.Besieged / 6b.Rout / 7.Caverns / 8.Aftermath / 9.Ambush / 10.Smashing / 11a,b,c.Carnage / 12.Scavenge / 13.Conversion / 14.Reap / 15a.Storm / 15b.Crusade 16.Creep / 17.Angelic / 18.Brotherhood / 19.Interception / 20.Regicide / S1.Golf / S2.Duckshoot / S3.Maze / S4.Bowling / S5. Imp Invasion (New Moon)
Dk2iconPet Dungeons
1.Liberty / 2.Discovery 3.Bottleneck / 4.Recruits / 5.Furnace / 6.Masterpiece / 7.Torment
Dk2iconDK2 Multiplayer/Skirmish
Alcatraz / Bottleneck / Caverns / Circlet / Clover / Frosty's Castle / Frosty's Lair / Frosty's Realm / Furnace Gonzalez / HeroCove / Hopping / Islands / King Of The Hill / No Mans Land / Olympia / Onslaught / Patrol / Platform / Pressure / Siege / Small / Spiral / Swiss Cheese / The Deep End The Pass / TrapTime / U Turn / Warrens
Cut content
Skybird Trill / Level 23
Other
Level 1000 / Eversmile / Single Example
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